if(!STRATO_contentFile) {
  var STRATO_contentFile;
}
var EasyVideo = function(item)
{
	//UTIL.showVar(item);
	this.item = item;
	this.obj = null;
	item.flv_player_id = parseInt(item.flv_player_id);
	//declared global in image.html near line 100:
	var player_path = easy_video_path;
	//if(0==item.flv_player_id) item.flv_player_id = 1;
	//fix width bug:
	if(280==parseInt(item.flv_player_width)) item.flv_player_width = 240;
	var offset = this.getOffset(item.flv_player_id);	
	if(parseInt(item.flv_player_id) < 10) item.flv_player_id = "0"+new String(item.flv_player_id);
	var player = item.flv_player_id;
	this.player_src = player_path+player+".swf";
	this.movie_src = STRATO_contentFile = item.src_prev;	
	var width = parseInt(item.flv_player_width);
	var height = (!item.dim_x || !item.dim_y) ? width :  parseInt(item.dim_y)/parseInt(item.dim_x)*width;
	//UTIL.showVar(item);
	width = parseInt(width+offset[0]);
	height = parseInt(height+offset[1]);
	//@params src player, id, width, height, flash version, backgroundColor.
	this.obj = new SWFObject(this.player_src,"easyPlayer", width, height, "8", " ");
	this.obj.addVariable("STRATO_contentFile",this.movie_src);
	this.obj.addVariable("STRATO_autoPlay",item.flv_auto_play);
	this.obj.addParam("wmode", "transparent");
}
//=========================================
	EasyVideo.prototype.getOffset= function(id)
	{
		id = parseInt(id);
		var p = playerDesign[id];
		var x = parseInt(p.playerPaddingLeft)+parseInt(p.playerPaddingRight);
		var y = parseInt(p.playerPaddingTop)+parseInt(p.playerPaddingBottom);
		return [x,y];
	}
	
	var playerDesign = new Array();

//<player> STANDARD
playerDesign[0] = new Object();
playerDesign[0]["name"] = "Standard";
playerDesign[0]["uid"] = "00"; 

playerDesign[0]["playerPaddingLeft"] = "0";
playerDesign[0]["playerPaddingRight"] = "0";
playerDesign[0]["playerPaddingTop"] = "0";
playerDesign[0]["playerPaddingBottom"] = "30";

// <playerskins>
playerDesign[0]["skins"] = new Array();

// <playerskin>
playerDesign[0]["skins"][0]  = new Object();
//playerDesign[0]["skins"][0]["name"]  = "Standard - Alles";
playerDesign[0]["skins"][0]["name"]  = "Standard";
playerDesign[0]["skins"][0]["filename"]  = "_all_extern";
playerDesign[0]["skins"][0]["skinPaddingBottom"]  = 60;
playerDesign[0]["skins"][0]["skinPaddingLeft"]  = 0;
playerDesign[0]["skins"][0]["skinPaddingTop"]  = 0;
playerDesign[0]["skins"][0]["skinPaddingRight"]  = 0;
// </playerskin>

// <playerskin>
playerDesign[0]["skins"][1]  = new Object();
//playerDesign[0]["skins"][1]["name"]  = "Keine";
playerDesign[0]["skins"][1]["name"]  = "none";
playerDesign[0]["skins"][1]["filename"]  = "";
playerDesign[0]["skins"][1]["skinPaddingBottom"]  = 0;
playerDesign[0]["skins"][1]["skinPaddingLeft"]  = 0;
playerDesign[0]["skins"][1]["skinPaddingTop"]  = 0;
playerDesign[0]["skins"][1]["skinPaddingRight"]  = 0;
// </playerskin>
// </playerskins>
//</player>

//<player> RETRO TV
playerDesign[1] = new Object();
playerDesign[1]["name"] = "Retro";
playerDesign[1]["uid"] = "01"; 

playerDesign[1]["playerPaddingLeft"] = "63";
playerDesign[1]["playerPaddingRight"] = "170";
playerDesign[1]["playerPaddingTop"] = "72";
playerDesign[1]["playerPaddingBottom"] = "90";
// <playerskins>
playerDesign[1]["skins"] = false;
// </playerskins>
//</player>

//<player> FREESTYLE
playerDesign[2] = new Object();
playerDesign[2]["name"] = "Freestyle";
playerDesign[2]["uid"] = "02"; 

playerDesign[2]["playerPaddingLeft"] = "60";
playerDesign[2]["playerPaddingRight"] = "46";
playerDesign[2]["playerPaddingTop"] = "49";
playerDesign[2]["playerPaddingBottom"] = "77";
// <playerskins>
playerDesign[2]["skins"] = false;
// </playerskins>
//</player>

//<player> TRACKBALL
playerDesign[3] = new Object();
playerDesign[3]["name"] = "Trackball";
playerDesign[3]["uid"] = "03"; 

playerDesign[3]["playerPaddingLeft"] = "81";
playerDesign[3]["playerPaddingRight"] = "32";
playerDesign[3]["playerPaddingTop"] = "15";
playerDesign[3]["playerPaddingBottom"] = "96";
// <playerskins>
playerDesign[3]["skins"] = false;
// </playerskins>
//</player>

//<player> SILVER
playerDesign[4] = new Object();
playerDesign[4]["name"] = "Silver";
playerDesign[4]["uid"] = "04"; 

playerDesign[4]["playerPaddingLeft"] = "18";
playerDesign[4]["playerPaddingRight"] = "44";
playerDesign[4]["playerPaddingTop"] = "17";
playerDesign[4]["playerPaddingBottom"] = "70";
// <playerskins>
playerDesign[4]["skins"] = false;
// </playerskins>
//</player>

//<player> BAMBOO
playerDesign[5] = new Object();
playerDesign[5]["name"] = "Bamboo";
playerDesign[5]["uid"] = "05"; 

playerDesign[5]["playerPaddingLeft"] = "44";
playerDesign[5]["playerPaddingRight"] = "65";
playerDesign[5]["playerPaddingTop"] = "43";
playerDesign[5]["playerPaddingBottom"] = "134";
// <playerskins>
playerDesign[5]["skins"] = false;
// </playerskins>
//</player>

//<player> BEACH
playerDesign[6] = new Object();
playerDesign[6]["name"] = "Beach";
playerDesign[6]["uid"] = "06"; 

playerDesign[6]["playerPaddingLeft"] = "139";
playerDesign[6]["playerPaddingRight"] = "113";
playerDesign[6]["playerPaddingTop"] = "28";
playerDesign[6]["playerPaddingBottom"] = "86";
// <playerskins>
playerDesign[6]["skins"] = false;
// </playerskins>
//</player>

//<player> BOYS
playerDesign[7] = new Object();
playerDesign[7]["name"] = "Boys";
playerDesign[7]["uid"] = "07"; 

playerDesign[7]["playerPaddingLeft"] = "185";
playerDesign[7]["playerPaddingRight"] = "74";
playerDesign[7]["playerPaddingTop"] = "150";
playerDesign[7]["playerPaddingBottom"] = "88";
// <playerskins>
playerDesign[7]["skins"] = false;
// </playerskins>
//</player>

//<player> CAMCORDER
playerDesign[8] = new Object();
playerDesign[8]["name"] = "Camcorder";
playerDesign[8]["uid"] = "08"; 

playerDesign[8]["playerPaddingLeft"] = "20";
playerDesign[8]["playerPaddingRight"] = "200";
playerDesign[8]["playerPaddingTop"] = "102";
playerDesign[8]["playerPaddingBottom"] = "48";
// <playerskins>
playerDesign[8]["skins"] = false;
// </playerskins>
//</player>

//<player> CLASSICAL
playerDesign[9] = new Object();
playerDesign[9]["name"] = "Classical";
playerDesign[9]["uid"] = "09"; 

playerDesign[9]["playerPaddingLeft"] = "64";
playerDesign[9]["playerPaddingRight"] = "64";
playerDesign[9]["playerPaddingTop"] = "31";
playerDesign[9]["playerPaddingBottom"] = "121";
// <playerskins>
playerDesign[9]["skins"] = false;
// </playerskins>
//</player>

//<player> FLOWER
playerDesign[10] = new Object();
playerDesign[10]["name"] = "Flower";
playerDesign[10]["uid"] = "10"; 

playerDesign[10]["playerPaddingLeft"] = "41";
playerDesign[10]["playerPaddingRight"] = "115";
playerDesign[10]["playerPaddingTop"] = "21";
playerDesign[10]["playerPaddingBottom"] = "44";
// <playerskins>
playerDesign[10]["skins"] = false;
// </playerskins>
//</player>

//<player> GIRLS
playerDesign[11] = new Object();
playerDesign[11]["name"] = "Girls";
playerDesign[11]["uid"] = "11"; 

playerDesign[11]["playerPaddingLeft"] = "213";
playerDesign[11]["playerPaddingRight"] = "76";
playerDesign[11]["playerPaddingTop"] = "106";
playerDesign[11]["playerPaddingBottom"] = "88";
// <playerskins>
playerDesign[11]["skins"] = false;
// </playerskins>
//</player>

//<player> STREET
playerDesign[12] = new Object();
playerDesign[12]["name"] = "Street";
playerDesign[12]["uid"] = "12"; 

playerDesign[12]["playerPaddingLeft"] = "57";
playerDesign[12]["playerPaddingRight"] = "88";
playerDesign[12]["playerPaddingTop"] = "93";
playerDesign[12]["playerPaddingBottom"] = "106";
// <playerskins>
playerDesign[12]["skins"] = false;
// </playerskins>
//</player>

//<player> POP
playerDesign[13] = new Object();
playerDesign[13]["name"] = "Pop";
playerDesign[13]["uid"] = "13"; 

playerDesign[13]["playerPaddingLeft"] = "86";
playerDesign[13]["playerPaddingRight"] = "76";
playerDesign[13]["playerPaddingTop"] = "45";
playerDesign[13]["playerPaddingBottom"] = "84";
// <playerskins>
playerDesign[13]["skins"] = false;
// </playerskins>
//</player>

//<player> TRANSPARENT
playerDesign[14] = new Object();
playerDesign[14]["name"] = "Transparent";
playerDesign[14]["uid"] = "14"; 

playerDesign[14]["playerPaddingLeft"] = "0";
playerDesign[14]["playerPaddingRight"] = "0";
playerDesign[14]["playerPaddingTop"] = "0";
playerDesign[14]["playerPaddingBottom"] = "0";
// <playerskins>
playerDesign[14]["skins"] = false;
// </playerskins>
//</player>

//<player> BAROCK
playerDesign[15] = new Object();
playerDesign[15]["name"] = "Barock";
playerDesign[15]["uid"] = "15"; 

playerDesign[15]["playerPaddingLeft"] = "59";
playerDesign[15]["playerPaddingRight"] = "61";
playerDesign[15]["playerPaddingTop"] = "58";
playerDesign[15]["playerPaddingBottom"] = "62";
// <playerskins>
playerDesign[15]["skins"] = false;
